Keywords
|
title
Job Title
|
location Location | |
|---|---|---|
| 100478UI Designer | Sugar Land, TX | |
| DESCRIPTION The UI Designer is expected to excel in conceptualizing, asset creation and implementation of user interfaces. The UI Designer will work closely with the Art Director to establish the visual direction, and with Programmers to properly | ||
| 24946Tools Programmer | Sugar Land, TX | |
| Description The Tools Programmer will help to design, plan and program tools and tool components for production and game development, such as build automation, task management, and game editors. The candidate must also exhibit excellent verbal | ||
| 24623Software Engineer | Sugar Land, TX | |
| Description The Software Engineer works closely with the Lead Software Engineer and the rest of the development team to design and program multiple requirements for upcoming titles. Responsibilities Architect, program, and debug high quality | ||
| 116464Senior Environment Artist | Sugar Land, TX | |
| Description The Senior Environment Artist works closely with the Lead Environment Artist and Level Design team to maintain a coherent vision of the game's look and feel and ensures that the game has beautiful next-gen environments. Candidates | ||
| 24937Quality Assurance Tester | Sugar Land, TX | |
| Description The Quality Assurance Tester is primarily responsible for testing and evaluating the game during the course of its development. Quality Assurance Testers report to the Lead Quality Assurance Tester and provide reports on game quality | ||
| 24936Quality Assurance Manager | Sugar Land, TX | |
| Description The Quality Assurance Manager is primarily responsible for managing and directing the quality assurance team. The Quality Assurance Manager reports to the Producer, reports to other lead positions, and provides reports on game quality | ||
| 90277Project Manager | Sugar Land, TX | |
| Description Project Managers are responsible for providing oversight of the overall development process and ensure that the team always maintains constant measurable progress throughout the project’s lifecycle. In addition to providing daily | ||
| 151950Production Coordinator | Sugar Land, TX | |
| Description Production Assistants coordinate with all departments to track the production pipeline, manage assets, identify risks, bring forward schedule red flags, and troubleshoot communication and schedule dependency problems. The Production | ||
| 170623Mechanical Artist | Sugar Land, TX | |
| Description The Mechanical Artist is expected to be competent in multiple disciplines such as modeling, texturing, and/or conceptuals. The Mechanical Artist will work closely with the Lead Artist to make sure the game has top-notch next-gen | ||
| 24617Lead Software Engineer | Sugar Land, TX | |
| Description The Lead Software Engineer manages the programming team, works closely with the Art and Design leads, and is responsible for architecture and design of multiple systems. Responsibilities Management and scheduling of the programming | ||
| 24613Lead Level Designer | Sugar Land, TX | |
| Description Above all else, the Lead Level Designer is responsible for insuring that the game’s levels are the most enjoyable experiences possible. The director and owner of all level content, the Lead Level Designer is a wiz with game editors | ||
| 145168Lead Environment Artist | Sugar Land, TX | |
| Description The Lead Environment Artist is responsible for managing a team of environment artists, and works closely with the Lead Artist and Level Design team to maintain a coherent vision of the game's next-gen look and feel. Candidates | ||
| 94248Game Designer- Shooter | Sugar Land, TX | |
| Description As a Game Designer, you will be responsible for designing gameplay systems, gameplay content, and technical features for next-generation IPs. Collaborating closely with producers, other designers, and department leads, you will develop | ||
| 170509Business Analyst | Sugar Land, TX | |
| Description The Business Analyst coordinates with all departments to track the production pipeline, manages assets, identifies risks, brings forward scheduled red flags, troubleshoots communication, and schedules dependency problems. The Business | ||
| 24933Associate Producer | Sugar Land, TX | |
| Description Associate Producers coordinate with other departments to track the production pipeline, manage assets, identify risks, bring forward schedule red flags, and troubleshoot communication and schedule dependency problems. Each Associate | ||
| 24758Artist | Sugar Land, TX | |
| Description The Artist is expected to be competent in multiple disciplines such as modeling, texturing, animation, and/or conceptuals. The Artist will work closely with the Lead Artist to make sure the game has top-notch next-gen visuals and | ||
| 24942AI Programmer | Sugar Land, TX | |
| Description The AI Programmer will work closely with the Lead Software Engineer and the rest of the development team to design and program AI systems for a next-generation first-person shooter game. This entails multiple levels of AI, and touches | ||
